Ordinary matching groups
These determine qualifying symbol wins according to the paytable. Count the matching type across the area and use that count's stated value.
Pragmatic Play's Sweet Bonanza uses pay-anywhere matching and tumbling symbols. Ordinary matches, scatter triggers and feature multipliers do different jobs. Reading them separately makes a complete tumble sequence easier to understand.

In Sweet Bonanza, qualifying groups of matching symbols are counted across the game area rather than along a traditional payline. The manufacturer's description identifies groups from eight matching symbols through twelve or more. The symbol and the count must be checked against the relevant paytable; reaching one threshold does not establish every symbol's value.
When a qualifying group is removed, new symbols can fall into the spaces through the tumble mechanism. Further qualifying groups can extend the sequence. Read a complete sequence rather than treating a single image as the final result, and do not assume the next tumble will necessarily form a match.
The manufacturer's description states that four to six scatter symbols trigger ten free spins. During the feature, multipliers can range from 2x to 100x. Their values are added and applied according to the feature's end-of-tumble rule, which is separate from merely counting normal symbols.
The same screen can show information with different purposes.
These determine qualifying symbol wins according to the paytable. Count the matching type across the area and use that count's stated value.
Scatters serve the stated feature-trigger condition. Do not treat a feature trigger as though it were simply another ordinary group of matching fruit or sweets.
When applicable within the free-spins feature, multiplier values in a tumble sequence are added rather than multiplied together. For example, 2x and 5x combine to 7x, not 10x.

Suppose a qualifying feature tumble sequence has a symbol-win total of 10 units and applicable multiplier values of 2x and 5x. Their sum is 7x. Under the stated rule, applying that combined multiplier gives an illustrative result of 70 units for that sequence; the units are hypothetical, not a prediction.
The order of reasoning matters: identify qualifying symbol wins, follow the complete tumble sequence and then apply the relevant feature rule. A multiplier image alone is not a completed calculation. Confirm the exact game's information screen if a version or displayed condition differs.
Sweet Bonanza is a named game, and similarly named versions can differ. Use the relevant title's information rather than importing a sequel's rules.
Find the counts and values for ordinary symbols and the scatter trigger. Establish those before interpreting a special feature.
Follow a full free-spin tumble sequence, its win total and applicable multiplier sum. Keep the feature calculation separate from an ordinary spin.
This title uses pay-anywhere counting under its own matching rules. The qualifying count and value still depend on the symbol and paytable.
Under the described free-spins tumble rule, applicable multiplier values are added, so 2x plus 5x gives 7x.
No. Newly falling symbols may not form a qualifying group. One match does not assure a further result.
It explains the manufacturer's game design. It does not establish a playable connection or commercial partnership.